At the moment this profile only applies to the Macharius twin variant, however it would not surprise me to see that profile in the new AM book! SYNLAB HAUTS DE FRANCE Company Profile - Dun & Bradstreet as well. Realistically, the story is the same across the board here these all get minor cost reductions and some get boosts to their weapons, making them all a bit more exciting to use, but probably not enough to overcome the limitations of their slot. The Dreadclaw Drop Pod and the Chaos Terrax Pattern Termite are the big winners here, both being nasty threats that help deliver Chaos Space Marines to the battlefield in interesting ways. BIG bonus. There are some changes in weapons as well stormcannon arrays trade 2 shots for an extra 12 range, melta lances gain blast but swap from 2d3 to d6 shots, and the grav-flux bombard doubles in shots and has a more standard grav weapon statline. Most notably, the damage of both modes of the flamer has gone down to one, and the other gun has lost AP and the ability to deal MWs to vehicles, and theres really nothing else here thats going to make up for that. They killed my DKOK, thanks a lot after buying a Gorgon. Generally, this replaces the old Relic rule now each time you include a unit with this rule in a detachment the Command Cost of that detachment is increased by 1. Warhammer 40,000 Imperial Armour: Compendium is available now from Forge World for 40. To start with, its bumped up to 30 wounds. Void shields now work in a much different way essentially while they are active you have a 5+ save, and each generator has 3 shield points each time you fail a save you lose a shield point, any excess damage is wasted, meaning you want to try and force them down with low Damage weapons to get the most benefit once a shield hits 0 points it collapses, but if you dont collapse it in a turn then it regains all its points in the command phase. 47.8M . The Gargantuan Squiggoth can also fall back and charge and even move over other units as it they were not there, something lacking in the current sheet making it easy to pin then down. First up, the Warboss on Warbike revs his motorcycle and pulls a sick wheely straight out of legends prison mostly. For their part, Death Guard get their own section with a single unit immediately following, so theres a good chance this is intentional and not just an error. [ [2] Description This compendium includes 222 datasheets, including super-heavy units and highly specialised troops. [2], Warhammer Community: The Codex Show (posted 9/12/2020), Forge World Webstore: Imperial Armour Compendium, Warhammer Community: Inside Imperial Armour: Compendium (26/10/20), Vol. What about the new thunderhawk rules? They now sit in the Heavy Support slot, and thus need to shine on their own merits. Ankbars Expedition Kharadron Overlords, Podcast: 110 | Wolves and the Watch Sprues & Brews. All of these units follow the standard rules for their factions. Throughout the week we will be taking a look in more detail at some of the changes in profiles across the armies, along with taking a look at the Death Korps of Krieg to see if they can finally compete on the tabletop with these new rules, so make sure to stay tuned to the site! Not only do we finally get a Titan Legions faction we can draw our army from, but we also get some massively reworked Titan profiles! Our latest podcast is now live with two fantastic interviews (post on the website appearing shortly) and we have filmed the first part of our first battle for our Crusade campaign! Now it can be done every turn (which is a pretty nice change), pick a spot on the board that it moved over, and every unit within 6 takes D3 mortals on a 4+ (-1 to the roll for non vehicle/monster characters). People are sad about the leviathan, but before the compendium he was approaching a Knight in points, had terrible rules, was more expensive than the loyalist version and his guns were average. 2+ save Venatari, wtfffffffffff. Defensively, it gained 4 wounds so toughness 8, 14 wounds, and a 3+ save. Most notably, its aura now has a 6 radius, making it even easier to use it to shield your forces. This seems a way of restricting those rare units and make sure the battlefield isnt flooded by them dont forget that this will have an impact on your free detachment, as the warlord only refunds the initial CP cost of them! Thats exactly it. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. So what do I think of the new book? Why are there no pictures of the vehicles. The Regimental Doctrine for Krieg was shown off on Warcom and is kind ofeh not really lighting up the world. There are a couple of grumbles about missing units that are still available that do not have profiles, and sadly a few formatting errors here in there with incorrect battlefield roles and power values, which is a little bit of a disappointment in a 40 book. And now for the biggest gut punch: None of the Dreadnoughts listed here have the HELBRUTE keyword, meaning that until an FAQ corrects this, they dont get legion traits. The second thing to note is that this section includes a single new Stratagem: The SmokescreenStratagem from Codex: Space Marines makes an appearance here, allowing units with the relevant keyword (mostly tanks) to pop smoke when shot at for 1 CP instead of having that ability for free in a more proactive use way. Get the latest business insights from Dun & Bradstreet. Adrasite Spears remain unchanged (and mostly garbage anyway). While the main gun remained essentially the same, both types of sponsons got a shakeup. The Ares getting a points increase, and being potentially worse vs hordes could be a big deal in the long run. This book is absolutely stackedwith content, and up front we have to be clear we are not going to go through every single datasheet line by line, as theres far too many for us to possibly do that. I think it is fair to say however that there was a wide gulf in the balance and efficiency of these units. Caladius Grav-Tank: Lost the -2 to charge grav ability, kept fly. Change), You are commenting using your Twitter account. Also Available on Spotify & Google Podcasts, The Hive Tyrant was one of the first models I ever painted for Warhammer 40k, so when I saw an unpainted one on ebay I knew I had to paint it up in honour of it! Nice that it is cheaper, but otherwise /shrug. Carab Culln takes most of the generic leviathan nerfs (see below), and also loses out on both his feel no pain aura and most of the interest from the death-hold special rule it no longer lets you hit for mortal wounds and simply lets the heavy bolter fire with no penalty at units in engagement range. Transporting 12 models, you can bring in a full 10 man squad with character support, all while having tons of firepower for a mere 180 points (or 190 with the even better Volkite side-weapons). (LogOut/ Also randomly lost 1 point in base strength characteristic, not that is was any good in melee anyway. Just like with their Imperial counterparts, we see updated profiles for every variant of Imperial Knight, giving the Chaos Knights access to a large pool of different chassis, these have also been tweaked in regards to points values in line with the Imperial versions! It does get cheaper, dropping to 1000pts, but the BATTLESUIT keyword is nowhere to be found on its datasheet, leaving without its primary means of defending itself. for open , narrative and matched play. Loyalist Knight Atrapos. This is a great change as I often felt some of the Forge World units had some very odd costings. Goonhammer and Stat Check are Teaming Up! It does still have an incredibly silly amount of firepower, some guns even getting better than before, but it also drops to BS3+, and I think honestly the dream is probably dead. The Las Pulsar is a whole 20 points cheaper!?!?!?! An Astraeus has 2 void shields, so it has a nice little buffer before it starts taking damage. A nice little boost overall. Autore dell'articolo: Articolo pubblicato: 16/06/2022 Categoria dell'articolo: man killed in vegas Commenti dell'articolo: lyndon johnson 3 most important foreign policy decisions lyndon johnson 3 most important foreign policy decisions Get the latest business insights from Dun & Bradstreet. Also the shooting attack on the spear is up to flat 3 damage, from D3 damage. So this makes the bombs way better against an MSU style list that huddles up as it moves around (see MARINES), but makes them much worse vs hordes. Nice of you to share! Death Rider Command Squadrons and Commanders have also survived, with the Death Rider Squadron also still existing, and with improved rules too! PDF Warhammer 40,000 - Imperial Armour Compendium.pdf - 9th Edition This website uses cookies so that we can provide you with the best user experience possible. Instead, weve lasered in on our areas of expertise and pulled out what we think the winners, losers and other notable changes are for each faction, aiming to give you the lowdown on the things that matter most. It changes a reasonable amount the weapon goes to D2 rather than D3but the Nova charge mode is now just a flat 9 shots per fun (so 18 total), it goes up to S7 when you Nova it, and the whole package has come down a cool 110pts. In this book you. Learn how your comment data is processed. Notice it also isnt CORE, so maybe no rerolls for you in the future. Shane: No major rules changes, mostly sweeping points drops. Units have also had the CORE keyword added, setting them up to be futureproofed for a future Custodes Codex. Depending on how the meta moves, this could help or hinder the Ares. The other builds havent gone downas much as the HPL build, but with every build getting cheaper and a buff being applied to a unit that was already playable makes these the clearest, standout winner here. Note that all of these datasheets are considered to have theHateful Assaultrule since they have all rules that apply to all Chaos Space Marines datasheets, but its not listed on the datasheets here themselves, making it one of the more roundabout ways of doing this. Uraka, CorBax, and Mamon return, as well as some of the really big greater daemons. We see some randomness removed in the Orks, especially with the Grot Tanks and Mega Tanks who now have a movement of 6+D6 rather than 2D6 making them a lot more reliable in regards to movement! The Necron Tomb Stalker and Tomb Sentinel both getbig point cuts and some marginal melee weapon improvements, and while they lose a point of BS/WS, realistically any list that uses them is going to be leveraging their ability to drop in next to a Technomancer with a control node anyway, so thats easily mitigated. The Death Guard also get a Greater Blight Drone with the Death Guard keyword, making this fully compatible with the Death Guard book and the Plague Companies rules. Weapon profiles and the stat line stayed exactly the same, its just firing half as many shots. Credit: Jack Hunter. Imperial Armour Compendium 40k Rules Breakdown One of the best parts about the book in our opinion is that the points costs are at the end of each section! Finally,AdMech get the same incredibly busted improvements to the Termite as everyone else, and keep their two Secutarii datasheets. Its much easier now to drop in a single thing without needing to fill out an additional slot, but youre less likely to be taking multiple. The Kustom Stompa not only gets a decent points cut to 800 points, but also gets ome much improved weapons such as the Belly Gun now getting 3D6 shots! The second rule isnt really a rule its a set of recommended traits and parent chapters for various Forgeworld created chapters. With recent 9th edition books making this change as well, the points cost of each model is at the end of each section. 9th Edition Imperial Armour Compendium: The Goonhammer Review Each titan has a different number of void shields, from warhounds with 2 up to warlords with 8. Hellforged Leviathan Dreadnought. All the titans are winners. The Kannonwagon and Kustom Stompa are the two that miss out, but its nice for the rest. Titans now have a stock 2+ save and many more wounds than they used to have, but had their toughness dropped a little. Imperial Fists Fellblade. At 125 points per model, theyre almost a steal and I could very easily see them getting play in an outrider with lots of Myphitic Blight-Haulers. The book itself is split into 4 sections broadly following the split of the old Imperial Armour Indexes Forces of the Adeptus Astartes, Forces of the Imperium, Forces of Chaos and Forces of Xenos. The premium it pays for having built-in deep strike is massively lower than it used to be, and being able to deploy from the webway removes the worry about it getting punked straight off the board. I reckon the Studio have done a great job here at bringing together all these profiles updated and tweaked for the new addition with baked in compatibility to their parent Codexes. Across the board most special rules have moved from being specifically written out on datasheets to referencing back to Codex: Space Marines. Not a huge change, but really impactful vs some targets. Similar to named characters in any other book, Forgeworld has mandated a specific warlord trait for them, unfortunately that trait is Inspiring Leader from the core rulebook, so youll never actually want to make one of these characters your warlord. If youre familiar with the Codex: Space Marines relic contemptor datasheet youre already familiar with this one the only difference is new weapon options. You can find out more about which cookies we are using or switch them off in settings. Also the Adrathic option is slightly cheaper, so basically everything about Aquilon got better, except for the claw. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful. Out of the other units, theTesseract Ark also got cheaper (especially if you swap the cannots to particle beamers) but its tough to say if it truly ends up as a winner because of the change to Quantum Shielding, which is definitely a major downgrade on it. Imperial Armour Compendium is an Imperial Armour book for the 9th Edition of Warhammer 40,000. 44.3M . Putting aside the insult that they cost the same as their loyalist counterparts, lacking the HELBRUTE keyword is a big problem and the added CP cost to bring them makes them more of a liability than anything. Really like the changes so far! Imperial Armour Compendium - First Look (WH40K) - YouTube Also gained the -1D taken Dread ability we have seen the Marine Dreads get, got an extra base attack (reasons), and got 5 points cheaper. People! Now, sure he's a bit less survivable with t7 (and not a 4++ in cc, oh noooo) but his guns are sort of better and he's so cheap. RIP. They also, while alive, provide a 5+ invulnerable save. Grav tanks and the Ares. Offensively, the melta cutter increased from d3 shots to 5 shots and picked up the new melta rules, and the termite drill loses the complicated mortal wound thing in exchange for a straight damage increase d3+3 against most targets, and a colossal d3+6 against vehicles. This iteration of the rules really gets rid of that, and while there are still good or bad units theres a lot less room between them. This 224-page hardback book provides you with all the datasheets and supporting rules you need to unleash the fury of your most powerful units in Warhammer 40,000. Now your mileage may vary if you only collect one army, but as I have multiple armies with a wide and varied range of Forge World models across them I much prefer having them all in the one book. Unless youre set on bringing fancy weapon options, stick with the codex version. First and foremost are the Astra Militarum which also includes a new Regimental Doctrine for the Death Korps of Krieg. 9th Edition Imperial Armour Compendium: The Goonhammer Review By James "One_Wing" Grover October 31, 2020 Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different. Credit: Jack Hunter. Imperial Armour Compendium Review. Todays Forgeworld Preorders Imperial Armour Compendium andNecromunda! Their weapons have been massively simplified, now having either an 18 Assault d6 Blast mode thats S5 AP-1 OR a 24 Assault 1 S6 AP-3 D3 shot. These rules are better than what we used to have, and their costs do sit in a more realistic range than before, but paying 3 CP to take a greater daemon with no exalted abilities is weak sauce. The Adeptus Mechanicus get updated profiles for the Secutarii with rules keying off the new Titan Legion keyword that has been added for Titans. Krootcon Down Under Am I getting good at this? Thunderers go down quite a bit in points, but lose Grinding Advance. Since Veterans have a real use case at the moment, this seems honestly fantastic. Given they can go after hordes very effectively as well, I think these have been priced pretty close to right. Kept the FLY keyword, otherwise unchanged. Their Phoenix Lord, Irrylith, is less exciting, mostly just being a damage dealer, but isntawfully statted for what he is, certainly looking more appealing than, say, Fuegan. The Thousand Sons appear to get nothing, which sucks. These headers then drill down further into the various factions within that bucket, detailing any specific rules or codex interactions, all the datasheets and then the points values collected together at the end of each faction in the much easier style seen in the other Codex releases for 9th edition! Find company research, competitor information, contact details & financial data for SYNLAB HAUTS DE FRANCE of ROUBAIX, HAUTS DE FRANCE. As a bonus, leviathans can now take nipple volkite, rather than just heavy flamers. The Hornet Pulse Laser has gone down in power a little (sidegrading to S7 but only two shots), but that build is correspondingly much cheaper, dropping to 90pts instead of 115pts. Pallas Grav-Attack: Lost the -2 to charge grav ability, but is 10 points cheaper. The flamer shooting profile is up to 12 now, like most of the flamer archetype weapons. Announcing The Goonhammer 2023 Global 40k Campaign. There are two wide-reaching rules for marines. The points have gone up a little, but taking everything together Ithink theres still a unit here, just sitting in a very different role than we used to see. The Firepike is now 15 range, so a 3 boost which is neat. The Death Guard get the Blight Drone, which is pretty cool, but nothing else. The big greater daemon models are still neat, but you arent really going to field them. It also helps that the statline is still fine theyve gone to 9W rather than 12, but are at least non-degrading, and get the always-on ability to ignore AP-1, a nice extra upside. Alright, onto the shared units, I guess. The Sentinel has historically been the better unit, but the Stalker is nowso cheap that I actually might give it the nod as the superior option just as a throwaway push unit. Next up, Im a bit more tentative on this but Ithink Shadow Spectres end up more attractive as a general pick than they used to be. Games Workshop provided Sprues & Brews a copy of this book for review purposes. Massive thanks to @warhammerofficial for sending us a free review copy of Angron! TheInquisition retain only their two Named Characters. This is because it is only 1500pts, leaving you enough leftovers to putsomething in your list to contest objectives, and its statline is a wild ride. Combat Engineers have also had a rework with their shotguns becoming a lot less deadly, but getting a great rate of fire and the ability to pop up anywhere on the battlefield. Finally the Tyranids have units with some updates such as the awesome looking Dimachaeron which not only has more wounds and a base 5+ inv save, but can also gain a 5+ wound shrug too if it kills something with its Spine Maw! There isnt any massive rules changes, but some minor adjustments and a few buffs/discounts scattered around (or in the case of Venatari, a minor change with a HUGE impact). It got both cheaper and bump in firepower, making it an interesting option for someone who wants to go in on vehicles. Legio Xestobiax Reaver Titan. Fast, durable-ish units that are OK in melee is absolutely something the guard range is badly missing for 9th, so it does feel like a Krieg Vanguard or Outrider to use some of these is a genuinely plausible option. STAREVER Company Profile | ROUBAIX, HAUTS DE FRANCE, France The good news is, it gained 4 wounds. Much the same as their imperial counterparts! Terrax-Pattern Termite. Realistically, though theyre cheap you probably still want Leman Russes over them, since they get double the shots most of the time and can take Orders. The Inquisition get a couple of updated profiles for Lok and Rex bringing these guys up to date! Finally, in terms of really big mean things, the Hierophant is an actual unit you can kind of take now, down to 850pts instead of its previous, comical 2K price tag. Wings: Seriously, this thing is off the charts good now, to the point where I wonder if the melta shots change is a typo this seems to out-compete most main battle tanks, never mind transports. Cerastus Knight-Castigator. The Grey Knights also get a couple of updated profiles with a renamed Land Raider Banisher, getting a small points discount and a Grey Knight specific Thunderhawk getting a massive discount in line with the new profile elsewhere in the book. itll rarely be worth it to spend 3 CP to take one. Moreso than almost any other faction, Chaos Space Marines have leaned on Forge World units to stay competitive in days gone by. Theres a clear set of principles running through all the changes in this book, which are generally very healthy for the game but might make owners of a few units a bit sad.